We are Game Access. Every year, we unite thousands of creatives from all over the world. This year we're creating a space to discuss the legal challenges and developments facing the games industry.
The Temple of Law calls upon all of those who'll benefit from navigating the waters of legality; from CEOs, Producers & Publishers concerned with licensing, company formation or publishing deals, all the way to Artists, Designers and Indie Developers interested in the legal use of assets and AI-generated content or IP protection.
With our roster of experts and developers, we'll discuss the latest developments, best practices and lessons learned in legal matters. Keep an eye out for topics such as licensing, adapting and protecting IPs, publishing, usage of AI, taxes, data protection laws and much more.
Whether you're facing specific legal challenges in your work, looking to prepare yourself for upcoming developments, or just want to connect with others, this is the place for you. Join the discussion, ask questions, find business partners and build relationships with legal experts as well as fellow game developers.
Will be announced soon.
How do you actually fund a game today—and what makes sense at each stage of development?
This panel breaks down the real-world funding options available to indie developers, from public support and game accelerators to publisher and investor deals, as well as alternatives like crowdfunding or early access.
Bringing together perspectives from across the ecosystem—including studios, incubator programs, and the newly emerging public support system—the discussion will dive into the trade-offs behind each path. What do you give up, what do you gain, and how do you choose between private funding (like incubators or publishers) and public support?
Why attend?
Get a clear picture of how game funding works today—and how to make smarter decisions for your own project.
Speakers: Tomáš Lupač (Associate, Havel & Partners), Petr Skornok (CEO / Producer, Hey Bird), Zdeněk Záhora (Game design and game research educator, Masaryk University)
AI is no longer just hype or a content-generation tool – it is becoming part of how games are designed, prototyped, and played. Its biggest impact lies not only in outputs, but in how it reshapes pipelines, iteration speed, and team workflows.
This workshop offers a practical look at where AI truly adds value in game development (production, design, NPCs, prototyping) and where it hits real limitations. We will focus on real-world experience – what works, what doesn’t, and why AI is not a “virtual employee” you can simply plug into existing workflows.
We will also cover key risks: ownership of AI outputs, use of training data, real-time generated content in gameplay, and the resulting impact on players, communities, and relationships with platforms and publishers.
A key theme will be the human factor – why, as AI grows, so does the importance of curation, design intuition, and the “human touch” players expect.
Why attend?
Get a realistic, practical view of AI in gaming – what actually helps today and what to watch out for to avoid breaking your project or your player relationships.
Most indie studios underestimate intellectual property rights – and available statistics confirm this. Yet these rights can make or break an entire project. This workshop will walk you through who actually owns the individual parts of a game, how to properly structure collaboration with your team, and what to watch out for when distributing on global platforms. We will also address key practical questions around protecting your rights – from takedown processes to defending against unauthorized claims.
Why attend?
Because one small legal mistake at the beginning of development can destroy your entire game project – and this workshop will help you avoid it.
Speakers: Tomáš Havelka (Managing Associate, HAVEL & PARTNERS), Michal Kandráč (Senior Legal Counsel, Tripledot Studios)
Every year we unite thousands of creatives from all over the world under one roof, invite real industry stars and create new opportunities for all of us. This will be a truly unreal unity of people. We are Game Access.
We are a journey, not a destination.
Please note that the Summits are a core part of Game Access, and access to them is included in each tier of Conference Passes.
HAVEL & PARTNERS is the largest independent law firm in Central Europe, measured by the number of clients, lawyers, and scope of services, with offices in Czechia, Slovakia, and Frankfurt, Germany. The firm has received over 150 prestigious legal, business, and employer awards, consistently ranking as a leader in the law and professional services categories in the Czech Republic and Slovakia. HAVEL & PARTNERS has the largest Gaming Practice in the Czech Republic, with over 10 lawyers and tax advisors providing daily legal support to global and local gaming industry stakeholders, including some of the most recognized names in the sector.
havelpartners.com