ix
Tomáš Havelka

Tomáš Havelka

Managing Associate
HAVEL & PARTNERS
Tomáš Havelka is a legal architect focused on IP and modern technologies with a sharp international edge. In his practice, he bridges the gap between complex ICT law and the high-energy environments of the gaming and entertainment industries. Tomáš specializes in tackling the toughest legal quests in the entertainment business, safeguarding copyrights in the digital age, and navigating the revolutionary impact of AI and Virtual Reality. His mission is to build robust legal frameworks that don't just protect innovation, but actively empower the next generation of digital creators.

Talks & sessions

Don't Die in Level 1: A Legal Survival Guide for Game Developers

How to start, what to watch out for, and mistakes to avoid + Q&A

Are you ready to launch your gamedev career but worried about hidden traps that could ruin your project right at the start? Join this session with an experienced legal consultant for game developers who will share battle-tested tips and practical solutions for the exact challenges you will face. Together, we’ll dive into setting up fair team deals, protecting your game’s intellectual property, and spotting red flags in publisher contracts. You’ll learn how to identify critical legal bugs early and patch them before they damage your studio. Bring your toughest questions to the open Q&A and get the practical insights you need so your game doesn't die in Level 1.

Game Dev Law: The Tutorial Level

Most indie studios underestimate intellectual property rights – and available statistics confirm this. Yet these rights can make or break an entire project. This workshop will walk you through who actually owns the individual parts of a game, how to properly structure collaboration with your team, and what to watch out for when distributing on global platforms. We will also address key practical questions around protecting your rights – from takedown processes to defending against unauthorized claims.

Why attend?

Because one small legal mistake at the beginning of development can destroy your entire game project – and this workshop will help you avoid it.