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Tomáš Janoušek

Tomáš Janoušek

Intern - Software Engineer
I am a full-time gameplay programmer at Hangar 13. I worked on the movement in Mafia: The Old Country and achievements for TopSpin 2K25. Previously, I worked for Czech Games Edition and taught programming to undergraduate students at Faculty of Informatics, Masaryk University. More than playing games I love making them. I am constantly making new personal projects and experimenting with new ideas.

Talks & sessions

Let’s Make an Online Multiplayer Game without an Engine

In this talk, Tomas will talk about his approach for how to make online multiplayer games using C++. Instead of a game engine like Unreal or Unity he chooses a basic networking library ASIO and shows that game networking does not have to be hard. Through the talk he will develop a simple text-based roleplaying game with an online multiplayer. The talk is primarily aimed at intermediate C++ programmers but everyone who wants to start learning about game networking is welcome.