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Simone Kriglstein

Simone Kriglstein

Associate Professor
Simone is a UI/UX researcher and associate professor at Masaryk University with a focus on human-computer interaction and games user research. She is especially enthusiastic about the design and evaluation of games with a purpose, gameplay visualizations, and playful approaches, e.g., for VR/MR/XR, training, and esports. She published over 100 publications in international conference proceedings and journals. Simone has received or has been nominated for several awards for her work on games.

Talks & sessions

Beyond Tutorials - How Players Develop Competitive Gaming Skills and What can we do to Support them?

Players usually have a strong aspiration to improve their gaming skills, a desire which has been further reinforced by the increase of multiplayer games and the rise of competitive gaming. Learning to play can be guided by the game itself (e.g., via tutorials) but can also be largely self-regulated with players setting their own performance goals and by the social ecosystems surrounding games. However, self-regulated learning can be influenced by self-efficacy beliefs. This panel discusses different strategies players follow to improve their skills as well as high-level characteristics of how learning and self-efficacy manifests in different competitive genres. These can serve as useful guideposts for those interested in implementing teaching practices, systems, and tools for learning to play in- and outside of competitive games.