viii
Mathieu Muller

Mathieu Muller

Lead Graphics Product Manager
Leading Unity’s Graphics Engine product strategy, specialist of real-time technologies and graphics, with over 23 years of experience as developer and product manager in the gaming, VFX, animation, simulation and manufacturing industries. After spending the first 12 years working on aircraft simulators, artificial intelligence for games, and game middleware, spent the past 10 years both driving the Unity roadmap and helping studios of all industries across the world to use real-time 3D.

Talks & sessions

Jazz up your graphics with Unity 6!

You like it when it's beautiful and it plays fast? Learn step by step how to optimize rendering and push visual fidelity leveraging both long standing and the latest features of Unity. Get tips, tricks, benchmarks, demos as well as updates on the newest versions, applicable to both mobile and PC/Consoles projects.