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Martin Labuť

Martin Labuť

AI Programmer
Martin has worked at Warhorse Studios for over 9 years, as a scripter and programmer. He has worked on both Kingdom Come: Deliverance titles.

Talks & sessions

Pitfalls of patching Kingdom Come: Deliverance

During the development of KCD1 and KCD2, we encountered many unexpected issues related to updating or adding content in game patches or DLCs. I will showcase some of these issues, that are not unique to KCD but apply to many open-world RPGs.