Manfredo is a Senior Technical Game Designer with over 5 years of experience in indie and AAA games. He started his career as a level designer, quickly found that he was spending more time in blueprints than level editors and pivoted to Tech Design. After 4 years in large AAA games Manfredo is eager to share valuable insights on how to create and maintain scalable designer-friendly systems in large projects and how to build a tech design team around them.