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Luis de la Torre

Luis de la Torre

Tech Lead
Grip Studios

Luis Miguel de la Torre is a Tech Lead at GRIP Studios, he worked on a variety of projects, with different scopes and team sizes, from solo dev projects to AAA titles like the recently announced Tomb Raider: Legacy of Atlantis, through AA titles like The Occultist, released this year in April. He wants to share his experience about something that devs are usually afraid of: ᵛᵉʳˢᶦᵒⁿ ᶜᵒⁿᵗʳᵒˡ

Talks & sessions

It Worked Yesterday: The Case for Version Control

Throughout this talk we will explore why version control is the gaming industry's lord and savior and how significant its impact is on it. We will go through real life examples, common mistakes and how version control, when properly used, can address them: from solo dev to AAA studio. When you leave the room, you will have a clearer notion on why this is something that no dev should be afraid of!