Agnieszka Gałecka and Filip Šťastný
A successful Steam launch starts long before the release date. This mixer session will focus on how developers can prepare their Steam presence, from store page setup, visuals, trailers, tags, and wishlists to messaging, timing, and community building.
The session is designed as an open discussion for registered participants who want to improve their launch strategy, ask questions, exchange experiences, and explore practical steps to help their game reach the right audience.