Here stand the foundations of our industry, the guardians of our community. Without your support, Game Access '25 would remain a distant dream. Thank you from the bottom of our hearts. Now let's work together to build a brighter future for developers, creators, and visionaries like us.
MADFINGER Games is a globally renowned independent game studio with a rich history of crafting award-winning titles played by millions worldwide. With 14 years of excellence, we are proud to be a driving force in the industry. Currently, we are enhancing the early access version of our highly successful multiplayer tactical FPS title, Gray Zone Warfare, powered by Unreal Engine 5.
madfingergames.com
Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations: Brighton (UK), Brno & Prague (CZ) and the US, working as one team. Each location location provides the opportunity to work with some of the most talented developers in the industry in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; that engage players through worlds and experiences that keep them hooked from start to finish.
hangar13games
We are constantly growing and looking for talented people to join our team.
GameDev 2.0 makes us stable and allows us to work on the best kept secrets of the gaming industry you haven't heard of it yet.
Grip Studios was founded in 2012 by Jan Cabuk and Jakub Mikyska, the studio has over 120 game enthusiasts, ranging from industry legends to the next generation of game-creators. We are also able to work on some worldwide known IPs from the comfort of Prague, Brno and Bratislava offices. All this combined with an asshole-free company culture, make Grip an excellent place to work in.
We are Bohemia Interactive - an independent video game and publishing studio established in 1999. Our tradition of success is based on listening to our players’ feedback and creating open and immersive worlds they can customize and use to communicate with gaming communities around the world.Bohemia Interactive's philosophy is based on three pillars - Creativity, Curiosity, and Community. These three C's are reflected in the work of almost 500 colleagues, who are spread across eight offices and three countries.
bohemia.net
GIANTS Software is an internationally active developer and publisher from Zürich, Switzerland.
Founded in 2004, GIANTS started developing their open world game engine, which, in 2008, became the foundation of the first Farming Simulator.
Since then then game has been released on all major platforms.
With a team of 100+ developers. artists, and gaming industry experts in branch offices in Germany, the USA, and the Czech Republic, the Swiss company keeps pushing the boundaries of the simulation game genre.
giants-software.com
Flying Rat Studio, a recently formed team, is dedicated to collaborative development with partners, while also working on our own internal project that has yet to be fully announced. The studio boasts a diverse range of talents, with an emphasis on, but not limited to, programming skills. We have formed strong partnerships with several studios, including Beat Games, 3D Realms, Red Hook Studios, PLAN A, and more!
flying-rat.online