French level artist led by his passion for environment creation.
After finishing his Franco/Canadian art studies and job at Ubisoft, he moved to Prague where he is currently working on Wargaming productions such as World of Tanks.
SOME OF THE GAMES Damien WORKED ON
World of Tanks, a newborn Steel Hunter Map
We will highlight details of the newest map for the Steel Hunter mode in World of Tanks.
The whole production will be explained from the depth of the artistic vision until the released version.
What are the specifics of creating larger maps? What kind of disciplines are involved and how to bring balance between art and design ?