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Zofia Domaradzka

Zofia Domaradzka

Composer
Video Game composer based in Warsaw. Composed music for such games as Timberborn, Moonshine INC., Scorchlands and more. Works as a freelancer and in house for Atomic Wolf Studio. She also used to work as a software developer including time in audio tech in Berlin as a part of synthesizers team at Native Instruments (Massive X synthesizer application development and sound design on Expansion Drop 5).

SOME OF THE GAMES Zofia WORKED ON

Timberborn
Moonshine INC.

Talks & sessions

My game needs a soundtrack, but I have no clue about music. How do I work with the composer?

Sometimes it’s hard to convey a musical vision and give feedback to the composer without the knowledge of musical lingo. This talk intends to equip developers who are not supported by the audio department - be it smaller studios or solo devs - with tools and knowledge about how to hire, communicate, and work with a composer on a game production. The intended audience are developers with no audio department or prior experience with working with composers as well as aspiring game composers.