This talk is about how we at Rovio audio team approach game audio production, development and design as a central team, catering to multiple mobile game studios and projects. Participants can expect to learn tips on how to handle a large number of projects and overlapping schedules efficiently while aiming for world-class content quality. Topics on solving specific challenges in live-ops audio development will also be mentioned.
The presentation will dive into several topics, such as:
Some supplementary areas of audio work will also be touched upon: