Onat is a game maker as well as composer from Cologne, Germany.
Driven by curiosity he has been instrumental in the making of various award winning interactive projects, ranging from installations over VR experiences to games.
2015 he co-founded the games studio SLOW BROS. and has been working as their director and composer on their debut feature title Harold Halibut.
SOME OF THE GAMES Onat WORKED ON
Accidental Dev Odyssey - Making of Harold Halibut, a Handmade Narrative Game
SLOW BROS., the games studio we co-founded, has been working on its debut feature title Harold Halibut for almost a decade. The game consists entirely of physically made models that are 3D scanned and assembled in the Unity engine. The result is a wholly unique stop motion-like visual quality that is deeply immersive through its carefully crafted interactivity.
The lecture attempts to cover our bumpy, yet fortunate journey. Going from students working on a hobby project, over the development of a very unusual asset and development pipeline, as well as the founding of a company to the final steps of the game's launch preparation.