Coming from the TV technologies and freelance videography field I've joined Hangar 13 at the beginning of their endeavor to re-make the original Mafia game. I am part of the media team that was responsible for the cinematics in Mafia: Definitive Edition.
SOME OF THE GAMES Michal WORKED ON
Cinematics in Mafia: Definitive Edition
The presentation will be about our whole workflow of creating cinematics for Mafia: Definitive Edition. We will go through all parts of the workflow like script breakdown, motion capture, editing, lighting, polishing the final product. I will mention the best practices we had adopted for each individual part and some caveats we had encountered during the development.