Game Access ‘18 1 - 2. June | Brno, Czech Republic
Conference
Game Access Week BRNO, Czech Republic

Stars That Inspires You

All people have their unique story of how they got where they are. Sometimes their journey was rocky, sometimes smooth, but never boring. We spent the last year handpicking our speakers, so you can have the best possible experience, learning from the finest. Get ready to be inspired by some of the most successful game developers from all around the globe!

Galway, Ireland
Design
Brenda Romero
Game Designer
Romero Games
Romero Games
Galway, Ireland
Design
John Romero
Game Designer & Programmer
Romero Games
Romero Games
Santa Monica, USA
Art
Nate Stephens
Principal Artist
Playstation - Santa Monica Studio
Playstation - Santa Monica Studio
Rockville, USA
Design
Emil Pagliarulo
Design Director
Bethesda Softworks
Bethesda Softworks
Warsaw, Poland
Art
Marek Madej
Senior Concept Artist
CD PROJEKT RED
CD PROJEKT RED
Prague, Czech Republic
Design
Daniel Vávra
Creative Director
Warhorse Studios
Warhorse Studios
Amsterdam, Netherlands
Narrative
Ben McCaw
Lead Writer
Guerrilla
Guerrilla
Espoo, Finland
Art
Tatu Petersen-Jessen
Art Director, Global Studios
Rovio Entertainment
Rovio Entertainment
San Carlos, USA
Production
Paul Barnett
Game Director
Wargaming.net
Wargaming.net
Brno, Czech Republic
Design
Marek Rabas
CEO
MADFINGER Games
MADFINGER Games
Helsinki, Finland
Programming
Matti Palosuo
Technical Director
EA tracktwenty
EA tracktwenty
Malmö, Sweden
Analytics
Ivan Trančík
CEO and Founder
Cellense
Cellense
Moscow, Russia
Programming
Valentin Simonov
Field Engineer
Unity
Unity
Athens, Greece
Design
Konstantinos Dimopoulos
Game Urbanist
Freelancer
Freelancer
Helsinki, Finland
Legal
Pavel Koivistoinen
Legal Director
Next Games Corporation
Next Games Corporation
Brno, Czech Republic
Programming
Martin Sobek
Lead Rendering Engineer
Hangar 13
Hangar 13
Bratislava, Slovakia
Design
Tomáš Kleinmann
Game Designer
Powerplay Studio
Powerplay Studio
Prague, Czech Republic
Programming
Michal Hapala
Senior Programmer
Warhorse Studios
Warhorse Studios
Prague, Czech Republic
Production
Jan Palouš
Producer
Geewa
Geewa
Brno, Czech Republic
Design
Ivan Buchta
Creative Director
Bohemia Interactive
Bohemia Interactive
Zürich, Switzerland
Art
Tomas Dostal
Lead Vehicle Artist
Giants Software
Giants Software
Bratislava, Slovakia
Design
Michal Michel
PM, Game Designer, Writer
PowerPlay Studio
PowerPlay Studio
London, UK
Monetization
Dean Day
CEO
Greenlight Games
Greenlight Games
Brno, Czech Republic
Project Planning
Jarek Kolář
Development Director
Bohemia Interactive
Bohemia Interactive
Paris, France
Design
Pascal Luban
Game designer, creative director
GD Studio
GD Studio
We will be announcing more speakers gradually until the early May 2018